Daedalus

Name: Daedalus
Description: Nintendo 64 emulator
Categories: Emulator
Entered By:
Number of Rating Votes: 16
Average Rating:

Known Versions:

(total: 11 entries)

Quick Info
Type: EBOOT
Categories: Emulator
Entered:
Released: 2007-04-02
Last Update:
Download: Click Here

version R10 for firmware 1.0  

Nintendo 64 emulator

Notes for this version: * [+] Added frameskip option. * [+] Added framerate limiting option. * [+] Added adjustable stick deadzone. * [+] Allow pause menu to be activated even when rom emulation has hung. * [!] Fix crash when no roms found, added explanatory message. * [!] Fix flickering when small number of roms found. * [^] Fix texture hash frequency check. * [^] Finally got code compiling with -O3 optimisation flag in GCC. * [^] Use VFPU for InvSqrt (thanks hlide!) * [^] Improved VFPU code for clipping and tnl (thanks Raphael!) * [^] Improved inlining of AddTri. * [^] Reduced time spent searching for overridden blend modes. * [~] Remove debug console in public release builds (smaller footprint and slight speedup.)


Quick Info
Type: EBOOT
Categories: Emulator
Entered:
Released: 2007-04-02
Last Update:
Download: Click Here

version R10 for firmware 1.5+  

Nintendo 64 emulator

Notes for this version: * [+] Added frameskip option. * [+] Added framerate limiting option. * [+] Added adjustable stick deadzone. * [+] Allow pause menu to be activated even when rom emulation has hung. * [!] Fix crash when no roms found, added explanatory message. * [!] Fix flickering when small number of roms found. * [^] Fix texture hash frequency check. * [^] Finally got code compiling with -O3 optimisation flag in GCC. * [^] Use VFPU for InvSqrt (thanks hlide!) * [^] Improved VFPU code for clipping and tnl (thanks Raphael!) * [^] Improved inlining of AddTri. * [^] Reduced time spent searching for overridden blend modes. * [~] Remove debug console in public release builds (smaller footprint and slight speedup.)


Quick Info
Type: EBOOT
Categories: Emulator
Entered:
Released: 2007-05-06
Last Update:
Download: Click Here

version R11 for 1.0  

Nintendo 64 emulator

Notes for this version: * [*] Large overhaul of rom settings and preferences. All settings should now be persistant. * [+] Native support for palettised textures for faster rendering and less memory usage. * [+] Provided a fixed size pool for all texture memory, to limit memory usage. * [+] Expansion Pak enabled by default. * [!] Updated rom info database to include save mechanism for many roms. * [!] Fix memory leak in texture cache. * [!] Fixed conversion of RGBA/32bpp textures with odd alignments. * [!] Fix crash which occurred when recolouring textures in low memory situations. * [^] Large rewrite of texture cache to reduce memory usage and improve performance. * [^] Various optimisations to the way textures are looked up in the cache and installed. * [^] Optimise offsetting/scaling of texture coordinates. * [^] Improve performance of dynarec fragment cache and reduce memory fragmentation.


Quick Info
Type: EBOOT
Categories: Emulator
Entered:
Released: 2007-05-06
Last Update:
Download: Click Here

version R11 for 1.5+  

Nintendo 64 emulator

Notes for this version: * [*] Large overhaul of rom settings and preferences. All settings should now be persistant. * [+] Native support for palettised textures for faster rendering and less memory usage. * [+] Provided a fixed size pool for all texture memory, to limit memory usage. * [+] Expansion Pak enabled by default. * [!] Updated rom info database to include save mechanism for many roms. * [!] Fix memory leak in texture cache. * [!] Fixed conversion of RGBA/32bpp textures with odd alignments. * [!] Fix crash which occurred when recolouring textures in low memory situations. * [^] Large rewrite of texture cache to reduce memory usage and improve performance. * [^] Various optimisations to the way textures are looked up in the cache and installed. * [^] Optimise offsetting/scaling of texture coordinates. * [^] Improve performance of dynarec fragment cache and reduce memory fragmentation.


Quick Info
Type: EBOOT
Categories: Emulator
Last Update:
Download: Click Here

version R4  

Nintendo 64 emulator

Notes for this version: Features/fixes in R4 include: - Disable PSP FPU exceptions, enabling many more roms to run. - Fixed ambient lighting bug. - Fixed scissoring. - Only create temp rom file if compressed (not swapped). - Fixed decaling offset. - Lots of combiner additions/fixes.


Quick Info
Type: EBOOT
Categories: Emulator
Last Update:
Download: Click Here

version R5  

Nintendo 64 emulator

Notes for this version: [+] New DynaRec engine, resulting in significant performance improvements [+] New front end - ability to toggle a couple of options (more to come) [+] Save game first pass (eeprom4k, eeprom16k and mempak) [^] Various interpreting engine optimisations [~] Use .png fileformat for background images, save ~380KB [~] Stripped out unnecessary code, save ~250KB


Quick Info
Type: EBOOT
Categories: Emulator
Last Update:
Download: Click Here

version R5 fw 1.0 unofficial release  

Nintendo 64 emulator

Notes for this version: PSdonkey has also included a new eboot icon, eboot sound and background which were all originally from his own program. He has enhanced the code by making minor changes to it so the code will be able to run roms faster.


Quick Info
Type: EBOOT
Categories: Emulator
Last Update:
Download: Click Here

version R5 fw 1.5 unofficial release  

Nintendo 64 emulator

Notes for this version: PSdonkey has also included a new eboot icon, eboot sound and background which were all originally from his own program. He has enhanced the code by making minor changes to it so the code will be able to run roms faster. Keep in mind that this isn't the Donkey64/Ultimate64. This is StrmnNrmn's Daedalus source code which was compiled and enhanced a bit by PSdonkey.


Quick Info
Type: EBOOT
Categories: Emulator
Released: 2006-08-25
Last Update:
Download: Click Here

version R8  

Nintendo 64 emulator

Notes for this version: This is, as you would expect, the fastest version of Daedalus available and is looking better and better each release. Mario is now fully playable (in my opinion) and has come a long way since the initial release.


Quick Info
Type: EBOOT
Categories: Emulator
Entered:
Released: 2007-02-22
Last Update:
Download: Click Here

version R9  

Nintendo 64 emulator

Notes for this version: * Faster * New UI * Audio * Various graphical fixes


Quick Info
Type: EBOOT
Categories: Emulator
Entered:
Released: 2006-11-30
Last Update:
Download: Click Here

version Spiff Up v1.3  

Nintendo 64 emulator

Notes for this version: THIS IS A PATCH TO PREVIOUS RELEASES, AND SHOULD BE INSTALLED ON TOP OF THEM. * Ocarina of Time - I dont plan to start from the start of OOT, Will do the temples which may help with everything. Marketplace and intro are now fixed * Road Rash - Still trying to figure out why some of the guys only have wheels for a bike but its fun! * Mortal Kombat 4 - Menu text, characters, background i think is related to mirroring. Powers etc fixed. * Tom Clancy's Rainbow Six - Added ingame stuff however doesnt work properly yet. * Super Smash Bros - Still working out how to fix this game up good, getting somewhere though * S.C.A.R.S. - Added Most ingame stuff still not 100% * Sin and Punishment - Works quite well on level 1, never tried level 2, guessing more stuff to implement * Quest 64 - Various Fixes (Hasnt been checked yet) * San Fransisco Rush - Isnt quite normal but getting there

(total: 11 entries)


© D. Court 2008. This web page is licenced for your personal, private, non-commercial use only.
RIPA NOTICE: NO CONSENT IS GIVEN FOR INTERCEPTION OF PAGE TRANSMISSION