In this demo a little tank across the bottom of the screen and shoots bullets with the O button. It's a simple 2d drawing interface consisting of drawLineX, drawLineY, drawCircle, drawRect, fillRect. This is also a example of double buffering.
In this demo a little tank across the bottom of the screen and shoots bullets with the O button. It's a simple 2d drawing interface consisting of drawLineX, drawLineY, drawCircle, drawRect, fillRect. This is also a example of double buffering.