Hyrule was a most welcome title that popped up a few months ago, and while it had a few bugs, it was considered by many as an example of how far LUA games could go, given time, effort, and six days of sleepless night, at least according to Zion.
Hyrule was a most welcome title that popped up a few months ago, and while it had a few bugs, it was considered by many as an example of how far LUA games could go, given time, effort, and six days of sleepless night, at least according to Zion.
Notes for this version: 1. Fixed bug where you would re-enter the house and the game would crash.
2. Fixed bug where you would try to buy something at the shop and it would deduct rupees from you without you even making a purchase.
3. Fixed bug where the Controls for the bomb were assigned to the wrong button.
4. Fixed bug where Rupees could be collected even though there was no rupees there.
5. Fixed Game over crash bug.
6. Added character to give you a clue on how to get the sword.
7. Added controls screen to the shop purchase system, so you can tell what buttons do what.
8. Added mini game option menu.
9. Added Cutscene skip option, press load game instead of new game.